First up (so that we don't linger on it), Mim and I each won Best [Made On The] Weekend Artwork and Best Themed Artwork respectively. Huzzah for us!We met some really nice and fun people over the weekend. Hopefully we made some friends that we... (read more)
Alrighty, so now that we've had time to absorb/recover, here's a more detailed rundown on the convention as we saw it. I'm going to follow up with a third part which has (what I hope will be) some constructive feedback on some more spe... (read more)
OK, so. Part 3. These are my thoughts on some of the convention's rough edges. Reading this is even more optional than part 2. If you disagree, that's cool. If you agree, that's also cool. If you want to discuss, then shoot me an email... (read more)
After last year's three part AICon summary, this post is going to feel a little light. Between manning our stall and judging the art competition, we didn't get to see much of the convention this year. Between us, Mim and myself only managed... (read more)